Andrea Lazzaro
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Rubik's Cube Cinematic

Year

2025–2026

Category

3D Animation / Cinematic

Role

3D Artist, Animator

Tools

Maya, Rigging, Animation

Modeled, textured, rigged, and animated everything seen in the scene — a self-contained cinematic exercise in full-pipeline ownership.

Built to practice carrying a single shot from blocking to final polish without outsourcing any stage of production.

Rubik's Cube Cinematic
Rubik's Cube Cinematic

Next Project

Texturing